Fortnite finally leaves early access as Epic slows down Save the World development

Fortnite’s iconic Battle Royale game mode took the world by storm, and today, Epic Games has announced that it’ll finally be removing the early access label from both the free-to-play shooter and the less popular original Save the World mode. Epic also announced that Save the World will continue to be a paid title separate from the free-to-play Battle Royale, and with the “official” launch, it’ll start slowing down the release of content for Save the World.

The early access label for Fortnite is actually a holdover from when Epic Games first released Save the Worldback in May 2017 as a paid early access title — but it’s persisted on all versions of Fortnite until now, despite that it’s perhaps the most popular game in the world right now.

Save the World, a co-op survival game — originally described as a combination of Minecraft and Left 4 Dead — actually predates its far more popular Battle Royale spinoff (which originally launched as a secondary mode before being turned into its own free-to-play title) by a few months. After the success of Fortnite’s free-to-play Battle Royale mode, Epic had planned to make Save the World similarly free, but with today’s announcement, it seems those plans have changed as it slows down development on Save the World instead.

As part of those changes, Epic has also said that it’ll be slowing down support for new cosmetics from Battle Royale mode in Save the World — although the company promises that players existing cosmetics and items will continue to work in both modes.

Epic has also announced that Save the World will be switching to a seasonal model where existing events (like the winter Frostnite event) will recur annually on a separate schedule from the Battle Royale mode. There are also plans for “Ventures” seasons that will feature new zones and additional modifiers to allow players to continue to progress in a replayable fashion, although details are still slim.

Fortnite is dropping its early access label, Epic Games announced on Tuesday, as part of a change to the game’s original survival mode, Save the World.

More importantly, Epic said that it’s reversing plans to make Save the World free to play, and will slow down development of the mode, which has long been overshadowed by Fortnite’s battle royale component. Save the World will also “no longer be able to support all upcoming Fortnite Battle Royale cosmetic purchases, but your existing library of cosmetics will continue to function in both modes.”

While Epic said that new content for Save the World will slow down, “the adventure doesn’t end here for Save the World.” On the game’s official blog, Epic wrote, “All paid Founders will have their Founder’s Packs upgraded to the next level and unlock all the rewards included in the upgraded pack ... free, courtesy of Homebase! Ultimate Edition owners will be granted the new Metal Team Leader Pack and 8,000 V-Bucks.”

Fortnite’s Save the World mode is getting a new feature called Ventures, a “season-long excursion that takes place in a seasonal zone with new and unique modifiers to tackle.” Each seasonal Venture will have new challenges where players can earn seasonal experience and seasonal rewards.

Ventures will also usher in a new annual seasonal schedule, Epic said: “As we roll out Ventures, we’re shifting to an annual recurring seasonal schedule where existing in-game narratives and events, such as Frostnite and Dungeons, will continue on a seasonal rotation unique to Save the World and separate from Battle Royale.”


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